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Often considered the pinnacle of fighting games, 3rd Strike offers a demanding, deep and ultimately rewardinggameplay experience. Chun-Li joins Ryu, Ken and Akuma to create a roster of 19 nuanced fighters, while abrand-new dance & hip-hop-infused soundtrack provides an all-new sound for the series.
The gaming world is very differnt from the filming - one significantly example is how successful the sequels are. While in movies sequels tends to be more boring and less successful, in the gaming industry it seems (to me), that the sequels are often more successful and better than the first game (e.g.: Prehistorik 2, Dune 2, Settlers 2, Half-Life 2, etc.). One of the most successful sequel is Street Fighter 2, whose first part is known only thanks to this continuation. Street Fighter is fighting game Mortal Kombat style, where you can choose from eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim. Then you have to fight the rest of them. If you can manage to beat the remaining seven characters, you go into the fights with four main bosses: M. Bison, Vega, Sagat and Balrog. Each of the participants of the tournament has it's own story and come from a different country. Each one of them has a different reason, why to participate and win the tournament. There is also a movie inspired by this game, but it has not been very successful.
Street Fighter V[a] is a fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Windows in 2016. An arcade version exclusive to Japan was released by Taito in 2019.[3]
Similar to the previous games in the Street Fighter series, Street Fighter V features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game featured 16 characters at launch, with four of them being new to the series. A main story mode and 30 additional characters were added through updates and downloadable content.
According to Capcom, the game is a PlayStation 4 console-exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the game's graphics and gameplay, but criticizing its lack of content and characters, as well as its technical issues such as broken servers at launch and software bugs. Capcom was expecting the game to sell at least 2 million copies by the end of their fiscal year 2016, a target that was missed, selling only 1.4 million copies as of March 31, 2016. As of February 1, 2023, the game's accumulated sales reached 7 million, making it the best selling Street Fighter game on home consoles, surpassing Street Fighter II according to Capcom's Platinum Titles fiscal report.[4]
Its update, Street Fighter V: Arcade Edition, was released on January 16, 2018, and was received more positively, with improvements to the user interface and content, in particular its single-player modes and the addition of the much-requested Arcade Mode. A second update, titled Street Fighter V: Champion Edition, includes all fighters, stages, and most of the costumes released through its first four seasons. It was released on February 14, 2020, receiving a physical release in the form of the original Street Fighter V disc, containing a voucher code to download the remaining content.
Street Fighter V carries on the 2D fighting gameplay of its predecessors, in which two fighters use a variety of attacks and special abilities to knock out their opponent. The game features the EX gauge introduced in Street Fighter III, which builds as the player lands attacks and can be used to either power up special moves or perform super combos known as Critical Arts, although the Focus Attacks from the previous game have been removed. New to this game is the "V-Gauge", which builds as the player receives attacks and adds four new techniques: V-Skills, V-Reversals, V-Triggers, and V-Shifts. V-Skills are special attacks unique to each fighter; for example, Ryu can parry an attack while M. Bison can reflect projectiles, some of which build V-Gauge when successfully performed. V-Reversals allow players to use a section of the V-Gauge to perform a counter move whilst being attacked. Similarly, V-Shifts use one section of the V-Gauge to dodge and potentially counter an incoming attack. Finally, V-Triggers use the entire V-Gauge to allow the player to perform a unique ability, such as a temporary damage boost for Ryu's energy balls or added hits to Chun-Li's attacks. Additionally, the Stun Meter, which has been present since Street Fighter III, is made visible under the health bars in this game. The Stun Meter increases when receiving consecutive attacks and will cause the player to become stunned if filled; thus, it encourages players to play offensively when the opponent's Meter is close to full. The game also features an interactive arena, showcasing special animations when a player is defeated at the edge of the arena.[5][6]
The four new characters include Necalli, an intelligent yet wild Aztec-like warrior who seeks a strong opponent's soul; Rashid, a Middle Easterner who is capable of manipulating wind and is searching for a missing friend who has been kidnapped by Bison and Shadaloo;[12] Laura Matsuda, a Brazilian fighter and older sister to Street Fighter III character Sean Matsuda who uses Brazilian jiu-jitsu and electricity in her attacks;[13] and F.A.N.G., a new member of the Shadaloo Grand Masters replacing Sagat in the organization, who combines long ranged attacks and slippery movements with his ability to poison his opponents. Newly playable characters introduced into the game following its launch include Kolin, the Russian assistant to the Illuminati's leader Gill; Ed, Balrog's Psycho-powered protégé; Abigail, a Canadian member of the Mad Gear gang from Final Fight; Menat, Rose's Egyptian teenage apprentice; Zeku, Guy's Bushinryu master; Falke, a Neo Shadaloo member; G, the self-proclaimed "President of the World"; Kage, the personification of Ryu's Satsui no Hado, which becomes a separate entity after Ryu purges it from himself; Lucia, a Metro City police officer who previously appeared in Final Fight 3; Akira Kazama, a high school student from the Rival Schools series; Luke, an American mixed martial arts fighter; and Eleven, a prototype of Street Fighter III character Twelve, acting as a randomizer character for the roster.
On June 12, 2015, Capcom further clarified that the game would not be released on any other platforms due to a development partnership between Sony Computer Entertainment and themselves.[22] On the partnership, Capcom's Matt Dahlgren said "Part of the reason we partnered up with Sony is, we share the same vision for the growth potential in the fighting game space. I'd say the key aspect is working with us on executing cross platform play, this is going to be the first time we've ever united our community into a centralized player base."[23] Starting that July the game was available to play for a limited time at various Six Flags parks around the United States.[24] On July 23, 2015, Capcom offered a beta program for players on the PS4 in North America that preordered the game and European players that signed up on the PSN website. However, while it was expected to last for five days, the beta suffered from significant server problems and was taken offline early as a result.[25] On August 14, 2015, the beta for the PS4 was put back online for an internal stress test.[26] Following the stress test, the beta was put back online on August 28, 2015.[27] Street Fighter V was released for PlayStation 4 and Windows on February 16, 2016.[28]
On October 5, 2017, Capcom announced Street Fighter V: Arcade Edition, for release on January 16, 2018, in United States and Japan and on 19 January 2018 in Europe.[38] The game includes codes for all of the DLC characters from seasons 1 and 2, as well as new interface graphics, two new gameplay modes (Arcade Mode and Extra Battle Mode), one additional V-Trigger per character, and a new CG opening cinematic. The game is available both as a free downloadable update for owners of the original game, and a standalone retail game sold at a reduced price.[39] The Arcade Edition has been developed to use the NESiCAxLive system.[40][41]
Some of the DLC has been attacked as too expensive. Commenting on the $10 stages and $6 costumes, Eurogamer said "It all amounts to a sense that Capcom's perhaps been a bit misguided in its DLC pricing."[91] Professional tournament commentator David "UltraDavid" Graham said that while he loved the gameplay, the game had "the worst fighting game release in modern history," and that it needed a re-release.[92][93] The addition of loot boxes in June 2018 was criticised by journalists and players alike.[94][95][96]
In May 2015, Capcom announced that the company was expecting the game to sell at least 2 million copies worldwide before the end of the company's fiscal year.[115] In Japan, Street Fighter V entered the chart at number four, with sales of 42,000 in the first week.[116] The game reached number one in the UK PS4 physical sales chart, but was held off the top spot in the multiformat chart by Call of Duty: Black Ops III.[117] It also reached number five in the US PlayStation Store download chart, but failed to enter the top 20 in Europe.[118] The game was the seventh best-selling retail game in the US in February 2016 according to the NPD Group.[119] 1e1e36bf2d